A drinking game with Candyland?!
A drinking game with Candyland?
Candyland was my favorite board game as a kid... I heard someone talking about playing it as a drinking game... any clue how this is done?
Answers:
Drinkin' Candyland
Players: 2 - 6
Equipment: 1 Candyland Board Game
Player's preference of alcoholic refreshment
1 Communal Shot Glass
Selection of Liquor for Shots
History: This one came about along the same lines as "Shots and Ladders." Maybe we find perverse pleasure in corrupting childhood games. Maybe we are just a bunch of drunken lushes. Who knows. These are questions for the ages.
Rules: Every player picks a color at the start of the game. This is their color for the rest of the game. For those who don't remember Candyland uses cards with colors on them to advance game peices (ie. pick a card with blue on it, move to the next blue square.) Whenever another player pulls your color, give away drinks. Whenever you pull your own color, you drink. Cards that have 2 color squares on them count as double. Scattered about the board a special squares that can be drawn from the deck(Mr. Mint, Sugar-plum Fairy, That Gingerbread Guy, etc...). A player who pulls one of these special cards is rewarded/punished by partaking of the communal shot. They also move to the noted spot. There are also spots on the board which the player cannot move from until the draw a specified color. When a player is mired on one of these spots they drink on each of their turns until they can leave the spot.
For example, Billy challanges Sue to a game of "Drinkin' Candyland." Sue tells Billy to "Bring it" and the game starts. Billy selects the color blue and Sue selects yellow as her color. Sue starts. She pulls a card with blue on it. Billy says, "Ha. Suck it down!" After moving her token to the first blue square, Sue drinks. Billy's turn. He draws a blue card, moves his token and drinks. Sue gives him a, "Right back at ya." Billy mutters something about who shuffled these cards. [...Several turns pass...] Billy is now stuck in the "Caramel Swamp" and is drinking every turn until he pulls a double purple card. It is Sue's turn. She pulls Mr. Mint as her card. After her shameful stroll back to the beginning of the game board, she pours herself a shot of Rumpleminz and shoots it back. "Now that is damn tatsy," she states. "Ha ha," says Billy before pulling another yellow card. "Suck it down loser boy." Billy takes 2 drinks, one from Sue and another for being stuck...
Warnings: Due to the nature of how players advance tokens, always be prepared for a long game. In general expect 1 or 2 shots per game. In play-testing is was not uncommon for at least one player to have 4 to 6 shots in one game. In short, bring your liver to this game.
Source(s):
http://www.bobsez.com/games.php...
There's lots of drinking games on this page.
That just seems wrong somehow. You mean you're going to drink in the candy cane forest!? I can't look!
i think you can turn any game into a drinking game just when you lose or do something bad you have to drink.
Sick Sad World